by linustan | Sep 1, 2026
Project | All Projects ↗️ Responsible AI-Enabled Innovation Tan, L., Kocsis, A., Seth, A., Perera, A. 2026. Responsible AI-Enabled Innovation: A Conversation Start for Victoria Innovation Ecosystem. Swinburne University of Technology, doi:10.25916/sut..34065888...
by linustan | May 5, 2026
Project | All Projects ↗️ Using AI Responsibly in Youth Sector: Co-Designing A Toolkit for Responsible GenAI use Tan, L., McGregor, J., Kumar, PAR., Champion, S., Lloyd, C. & Sheed, A. 2026. Using AI Responsibly in the Youth Sector. Swinburne University of...
by linustan | Jan 6, 2026
Project | All Projects ↗️ Who Gets to Play? Co-Designing Practical Guidelines for Developing Inclusive and Accessible Games Tan, L., McIntyre, J. Sykes, L., McGregor, J., & Conway, S. 2026. Who Gets to Play? Co-Designing Practical Guidelines for Developing...
by linustan | Dec 8, 2025
Project | All Projects ↗️ Rethinking Design Education in an AI-Enabled Era: A Collaborative Autoethnographic Approach Tekmen-Araci, Y., Ranscombe, C., Tan L., Zhang, W. 2026. Rethinking Design Education in an AI-Enabled Era: A Collaborative Autoethnographic Approach,...
by linustan | Nov 15, 2025
Project | All Projects ↗️ Friend and foe: Characterising (counter)productive prompting of generative AI to supplement exploratory sketching Ranscombe, C., Tan, L., Zhang, W., & Afif, N. 2026. Friend and foe: Characterising (counter)productive prompting of...